A real app on a real phone,
from a description.

Not a web page in a wrapper. A native Flutter build for iPhone and Android, with accounts, a database, and in-app purchases wired to your own store credentials, then signed and submitted for review.

Native build, your accounts, your revenue

What ships with it

Flutter, native buildiPhone and AndroidAccounts and loginYour own databaseIn-app purchasesStore screenshotsPrivacy policySigned and submittedFlutter, native buildiPhone and AndroidAccounts and loginYour own databaseIn-app purchasesStore screenshotsPrivacy policySigned and submitted

Describe it, watch it build, send it to a store.

No Xcode, no Android Studio, no build machine, no certificate wrangling.

1

Describe the app

What it does and who opens it. A Builder agent designs the screens and the data model, then scaffolds a real Flutter project.

2

Change it until it is right

The build happens in Huddle, in chat with a Builder agent, the same place websites get built. Ask for a screen, a tab, a paywall. Building and previewing are included, so iterating costs nothing.

3

It gets checked, then built

A production build runs on managed machines before submission, so a compile error surfaces as a message in chat rather than a rejection days later.

4

Signed and submitted

Screenshots, icons, and a privacy policy get generated, and the signed build goes to the store under your own developer account.

For people who want the app, not the toolchain

The infrastructure a mobile app needs, already connected

Accounts, data, payments, notifications, and the release pipeline, without assembling any of it yourself.

Your app earns into your account, not ours

In-app purchases run on your own App Store Connect and Google Play credentials, so Apple and Google pay you directly, into your own payout account. We are not in the middle of it and we take none of it. Our revenue is the subscription you already pay, and that is the whole of it.

That also means the developer accounts are yours to hold. Apple and Google require them in your name, and reviewing an app is still their decision on their timeline, not something anyone can promise you.

Building is included. You pay to go live.

Describing the app, changing it, and previewing it are part of your plan. The charge lands when a build goes to a store.

$49.99
One store

Apple App Store or Google Play. Built, signed, and submitted.

$79.99
Both stores

Apple and Google in one shot, for twenty dollars less than doing it twice.

$19.99
Per update

Push a new version of a live app, code or content, without re-signing.

Ready when you are

Describe the app you keep meaning to build

Get a real native build for both stores, earning into your own account, without ever opening a build tool.